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// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "primammo"
bind "-" "shopmenu"
bind "." "secammo"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "say /me"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "INS" "+klook"
bind "HOME" "cheatsoff"
bind "END" "centerview"
bind "KP_INS" "+reload"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
alias "duckSTART" "+duck; bind CTRL duckSTOP"
alias "duckSTOP" "-duck; bind CTRL duckSTART"
bind "MWHEELUP" "duckSTART"
alias +def "+use; coverme; say_team Osłaniac mie rozbrajam bombe"
alias -def "-use"
bind "e" "+def"
alias +c4 "weapon_c4; +duck; +attack; coverme;
say_team Cover me I'm planting the bomb"
alias -c4 "-duck; -attack"
bind "MOUSE1" "+c4"
cl_ejectbrass "0"
cl_interp "0.01"
cl_interpolate "1"
cl_phys_props_enable "0"
cl_ragdoll_physics_enable "1"
cl_show_bloodspray "0"
cl_show_splashes "0"
cl_ragdoll_collide "0"
cl_cmdrate '101"
cl_updaterate "101"
cl_showfps "1"
cl_interp 0.01
cl_radartype "1"
cl_show_bloodspray "0'
cl_ejectbrass "0"
cl_scalecrosshair "1'
cl_ejectbrass "0"
mat_antialias "0"
mat_bufferprimitives "1"
mat_bumpbasis "0"
mat_clipz "0"
mat_compressedtextures "1"
mat_dxlevel "70"
mat_fastnobump "1"
mat_fastspecular "1"
mat_bumpmap "0"
mat_specular "0"
mat_filterlightmaps "1"
mat_filtertextures "1"
mat_forceaniso "0"
mat_forcehardwaresync "1"
mat_loadtextures "1"
mat_mipmaptextures "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_trilinear "0"
mat_vsync "0"
r_3dnow
r_avglight "0"
r_decal_cullsize "1"
r_decals "0"
r_dispfullradius "0"
r_drawdetailprops "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_lightaverage "0"
r_lightinterp "0"
r_lod "2"
r_mmx
r_modellodscale "0.3"
r_PhysPropStaticLighting "0"
r_propsmaxdist "500"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadowmaxrendered "-1"
r_shadowrendertotexture "0"
r_shadows "0"
r_sse
r_sse2
r_teeth "0"
r_WaterDrawRefraction "0"
r_waterforceexpensive "0"
r_worldlightmin "1"
r_worldlights "1"
r_eyeglintlodpixels "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
cl_allowdownload "1"
cl_cmdrate "30"
cl_cmdbackup "2"
cl_updaterate "20"
cl_allowupload "1"
cl_corpsestay "600.000000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "0"
cl_minmodels "0"
cl_vsmoothing "0.05"
cl_weather "0"
name "plotek"
con_color "255 255 255"
console "0.0"
crosshair "0"
fps_max "100"
fps_modem "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "300.000000"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "20"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.380000"
volume "2"
rate 25000
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
bind "SPACE" "+bhop"
+mlook
bind "F1" "deagle; secammo; say_team -=|> Deagle <|=-; clmenu; weapon_knife"
bind "F2" "smg; primammo; hegren; kevlar; flash; say_team -=|> MP5 <|=-; clmenu; weapon_knife"
bind "F3" "m4a1; ak47; primammo; vest; hegren; flash; say_team -=|> M4A1<>Ak47 <|=-; clmenu; weapon_knife"
bind "F4" "awp; primammo; vest; deagle; secammo; say_team -=|> AWP <|=-; clmenu; weapon_knife"
bind "F5" "hegren; flash; flash; sgren; say_team -=|> Granaty <|=-; clmenu"
bind "F6" "vesthelm; primammo; secammo; say_team -=|> Ammo + Kevlar <|=-; clmenu"
bind "F7" "defuser; say_team -=|> Narzendzia <|=-; clmenu"
exec userconfig.cfg
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